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LIVE STUDIO / DATA ACCESS

Build for the moment the chat changes the game.

Turn live likes, gifts, and chat into game actions.Your engine. Your rules. A whole room playing along.

GIFT EVENT → GAME ACTION

Tower Defense × LIVE Studio

Watch a gift become a tower and reshape the round inside LIVE Studio.

Your engine. Your rules.

  • H5 / Web
  • Unity
  • Unreal
  • WebSocket

FROM AUDIENCE TO PLAYERS

Give the room a way to play.

You choose how each interaction changes the game.

BUILT WITH LOCAL DATA ACCESS

One event stream. Different games.

Two playable demos show how the same like, gift, and chat events can power very different stacks and game loops.
Explore all demos

BUILT FOR YOUR STACK

Your game, connected to LIVE Studio.

A local WebSocket delivers enabled live events as JSON. Keep your engine, your game loop, and your creative control.

  1. Tell us what you’re building.

    Apply with your game idea and the events you need. Approved developers receive credentials and setup instructions by email.

    Request early access
  2. Make your first connection.

    Run your client on the same machine as LIVE Studio, discover the Gateway, and authenticate with your issued credentials.

    Follow the quick start
  3. Make the next event playable.

    Map an event to an action and test it in your game. Start with a like or comment, then build out your own rules.

    Explore the H5 starter

FROM IDEA TO FIRST EVENT

Ready when you are.

Explore the protocol yourself, or bring your coding agent.