Tower Defense × LIVE Studio
A recorded interaction case: a gift becomes a tower and changes the round inside LIVE Studio. This is a video, not a playable demo or a downloadable game project.
Bring the pattern to your game
| Audience input | Game responsibility |
|---|---|
| A gift event arrives | Match the string payload.gift.id to your chosen rule. |
| The chosen trigger condition is met | Spawn a tower or run another action your game defines. |
| An unknown gift arrives | Ignore it or use an explicit fallback; keep the connection open. |
The recording illustrates the interaction, not a specification of its internal implementation. To build a similar effect, start with live.gift and the Gift Catalog. Decide your combo policy before attaching an expensive action.
For a hands-on simulation, try Tug of Trap or Candy Arena. To receive real events, follow Quick Start.
