Skip to content
DEVELOPER DOCS

Tower Defense × LIVE Studio ​

A recorded interaction case: a gift becomes a tower and changes the round inside LIVE Studio. This is a video, not a playable demo or a downloadable game project.

Open the recording.

Bring the pattern to your game ​

Audience inputGame responsibility
A gift event arrivesMatch the string payload.gift.id to your chosen rule.
The chosen trigger condition is metSpawn a tower or run another action your game defines.
An unknown gift arrivesIgnore it or use an explicit fallback; keep the connection open.

The recording illustrates the interaction, not a specification of its internal implementation. To build a similar effect, start with live.gift and the Gift Catalog. Decide your combo policy before attaching an expensive action.

For a hands-on simulation, try Tug of Trap or Candy Arena. To receive real events, follow Quick Start.